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Gamespot has a new article up detailing their recent playtime with Star Wars: The Old Republic.

Image Credit: gamespot.com
Gamespot has a new article up detailing their recent playtime with Star Wars: The Old Republic. They had an opportunity to play the early story content for six of the game's eight classes, the Bounty Hunter, Trooper, Imperial Agent, Smuggler, Sith Inquisitor, and Sith Warrior.
The article comes in at four pages long, and is a nice detailed account of each classes beginning steps into the SW:TOR world. Although most of it was a play-by-play account of each classes beginning quest lines, there were quite a few notes of interest. The first one to catch our eye was about another playable species, the Twi'lek.
As a smuggler, we played as a Twi'lek, which is the humanoid Star Wars race that has long tentacles down either side of their heads, similar to the Bib Fortuna character in Return of the Jedi. Yes, the Twi'lek are playable, and this one was a Han Solo-like ship captain who lands her Millennium Falcon-esque ship on Ord Mantell to drop off a weapon shipment to the Republic fort.
Later on in the article, they revealed another playable species, the Chiss.
A couple of extra things to note were a couple of gameplay mechanics which sound interesting. The first of them being a type of "conversation bonus" which is supposedly triggered by delving "deeper into the conversation" instead of immediately ending the conversation through force or other options. This "conversation bonus" is, according to a quote by Gamespot, "an as-yet nonfunctioning gameplay mechanic that LucasArts producers tell us may affect your character's light side or dark side alignment or result in some kind of other reward."

Buy benemid online Image Credit: gamespot.com
The next noteworthy piece of information should make aspiring Imperial Agents glad to live in the shadows. Many people have wondered how the cover system would work in combat with a sniper-class, so the next quote is refreshing and subtlety informative.
We're told by LucasArts staff that in the current version of the game, when dueling other enemies with blasters, you can actually carefully time your sniper shots to go off right when your enemies are reloading and avoid incoming damage, though this system, like everything else in this story, is subject to change.

Image Credit: gamespot.com
And lastly, but definitely not least, comes a small nugget confirming some type of minigames in Star Wars: The Old Republic. Gamespot didn't go into detail, but they had this to say on their playtime with the Smuggler class:
We were summarily admitted to our own private chambers, where we performed a brief minigame to search for good spots to hide listening devices so that we could better eavesdrop on the slumlord.
There is a lot more information in the article than we can properly cover here, so do yourself a favor and head on over to Gamespot and check it out. They detail each classes starting attacks, reveal more gameplay mechanics, how each class plays in their roles, and report the play-by-play for each class and their initial quests into the SW:TOR world. Oh, and some more new screenshots!
It looks like the E3 floodgates are opening a little early, and we'll be here to keep you covered. Check back here frequently, it looks like it's going to be a crazy week.
Source: www.gamespot.com
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